Deep One!

December 8th, 2011

I just finished Bryan Wynia’s course about concept sculpting for games, movies and maquettes and can’t wait to share the awesome stuff i learnt in this course!

Here is my take on a “deep one”, a creature described by H. P. Lovecraft in his novel “Shadow over Innsmouth”.
I had a lot of fun sculpting and painting this guy, studying all the small details to make him creepier :)




 

High End Fantasy Game Art Creation

September 7th, 2011

After few months, i managed to finish my assignment for this awesome CG Society course held by Katon Callaway.
The course is really good and Katon proved to be an awesome teacher, i recommend it to everyone that wants to learn how to create a game character from start to finish!

The concept for this model comes from an illustration from Paul Bonner, an artist that has Games Workshop, Fasa and Rackham in his clients list: i can still remember his illustration for Mutant Chronicles when i was a child…

Here are some presentation renders, made with Marmoset toolbag!




 

Heavy Gunner

May 26th, 2011

I found the time to finish my model made for the Clement Sauve’ tribute challenge.

Modeled in Zbrush and Maya, rendered in Maya and composited in After Effects; i played a bit with the color correction to achieve three different moods using the same render passes :)




 

Clement Sauve’ Tribute Challenge

March 18th, 2011

I joined the challenge in memory of master concept artist and illustrator Clement Sauve’.

Here you can find the challenge thread on www.cgfeedback.com, while here you can view some of the works of this great artist, including the one i based my model on.

I plan to make some better renders of this guy!




 

Eddie Raja – clay render

March 10th, 2011

Clay_Eddie_01_720




 

Another Eddie Raja

February 27th, 2011

I recently made a skilltest as character artistfot Naughty Dog.

The web is full of many versions of Eddie Raja, here is mine:




 

Lighting setup

January 15th, 2011

I’m testing a new lighting setup to simulate a clay rendering.
I plan to use this setup to render all my 3D sculpts.




 

Red Baron

July 22nd, 2010

Concept for a 3D model currently in development…

I hope to finish it one day or another!

concept_02_720




 

Finished.

June 30th, 2010

Just finished this one!
I tried to mimic the worderful style of Aaron Sims’s works.




 

3D printed awesomeness!

May 27th, 2010

Today i received thes photos from those wonderful guys at Ownage.
Can’t wait to see it painted!